Résultat(s) 1 - 20 résultats de 180 pour la requête '', Temps de recherche: 0,02s Affiner les résultats
  1. 1

    Linux Game Programming par Baker, Steve

    Publié 2001
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  2. 2

    Game scripting mastery par Varanese, Alex

    Publié 2003
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  3. 3

    Game programming for teens par Sethi, Maneesh

    Publié 2003
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  4. 4

    Game development with ActionScript par Moronta, Lewis

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  5. 5

    Game programming with Python, Lua, and Ruby par Gutschmidt, Tom

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  6. 6

    MUD game programming par Penton, Ron

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  7. 7

    Macromedia Flash MX 2004 game programming par Murray, Craig S.

    Publié 2003
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  8. 8

    AI techniques for game programmers par Buckland, Mat

    Publié 2002
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  9. 9

    Gender inclusive game design expanding the market / par Graner Ray, Sheri

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  10. 10

    Programming believable characters for computer games par Baillie-de Byl, Penny

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  11. 11

    Focus on creating MOD for quake III arena par Holmes, Shawn

    Publié 2002
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  12. 12

    Beginner's guide to darkBASIC game programming par Harbour, Jonathan

    Publié 2003
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  13. 13

    Beginning game programming par Harbour, Jonathan

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  14. 14

    Game design for teens par Pardew, Les

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  15. 15

    The game asset pipeline par Carter, Ben, 1979-

    Publié 2004
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  16. 16

    Real-time cinematography for games par Hawkins, Brian (Brian M.)

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  17. 17

    Beginning illustration and storyboarding for games par Pardew, Les

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  18. 18

    Beginning game graphics par Evry, Harry J.

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  19. 19

    Game testing all in one par Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook
  20. 20

    Retro game programming unleashed for the masses.

    Publié 2005
    An electronic book accessible through the World Wide Web; click to view
    Électronique eBook