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Linux Game Programming
Published 2001An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Game scripting mastery
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
Game programming for teens
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Game development with ActionScript
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Game programming with Python, Lua, and Ruby
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
MUD game programming
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
Macromedia ColdFusion MX professional projects /
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
Macromedia Flash MX 2004 game programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
AI techniques for game programmers
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Learn JavaScript in a weekend
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
PHP 5 fast & easy web development.
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Gender inclusive game design expanding the market /
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
JavaScript professional projects
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
PHP essentials
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Programming believable characters for computer games
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
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19
Focus on creating MOD for quake III arena
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20
Beginner's guide to darkBASIC game programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook