-
1
Focus on creating MOD for quake III arena
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
Beginning illustration and storyboarding for games
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Beginning game graphics
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
-
5
Beginning game art in 3DS Max 8
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Creating game art for 3D engines
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
3D game programming for teens
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
Multi-threaded game engine design
Published 2011An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
-
10
Practical game development with unity and blender /
Published 2015An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
AI game programming wisdom 4 /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
3D game programming for teens
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
Multi-threaded game engine design
Published 2011An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
-
15
Practical game development with unity and blender /
Published 2015An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
AI game programming wisdom 4 /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Focus on creating MOD for quake III arena
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
Beginning illustration and storyboarding for games
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
Beginning game graphics
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20